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Flexible Objects - A Way to Generate more Realistic Object-based Simulations
- Publisher: European Association of Geoscientists & Engineers
- Source: Conference Proceedings, Petroleum Geostatistics 2015, Sep 2015, cp-456-00027
- ISBN: 978-94-6282-158-3
Abstract
The object-based simulation is revisited by handling objects with complex geometry to overcome the lack of realism of standard object-based simulation. GPGPU capabilities (General-Purpose Computing on Graphics Processing Units) are used to achieve the intensive numerical computations and intensive geometric queries. The case study presented to illustrate the technique is the modeling of the internal architecture of a lobe complex in a reservoir of Western Africa.