1887

Abstract

Simulation of ground penetrating radar using an exact ray tracing interactive software, the dispersive nature ofmaterials and their impact they could have on simulating ground penetrating radar, and a useful description and examples on how to create radar time slices that can help to illuminate target features are presented.

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/content/papers/10.3997/2214-4609-pdb.300.3
1994-06-12
2024-04-26
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http://instance.metastore.ingenta.com/content/papers/10.3997/2214-4609-pdb.300.3
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